Creating a new topic for my mod as the
old one got super messy!
UFO: Alien Takeover is a total conversion mod for OpenXCom that adds tons of new content, like items, weapons, aliens, missions, music, tactics, UFOs, terrains, and a fresh storyline. It increases the difficulty while mostly staying true to the spirit of the original game.
The mod starts with intense close combat and gradually brings in longer-range weapons as you progress. Resources are very limited, and the aliens are building an outpost that's impossible to defeat, reflecting the crazy struggle of ordinary humans against powerful aliens. The mod makes the game longer, and pushes players to make smart, strategic decisions. The tough difficulty shows just how powerful the aliens are, making every victory feel truly earned.
Research mechanics have been completely overhauled, with new topics like "Explore Nearby Cities" and "Basic Weapon Training".
The mod is quite close to being complete. End game could probably need more balancing, but it should be pretty decent now. It is 100% playable and have been tested a lot for bugs.
Read the readme-file before playing.
Download and see more pictures in the mod portal:
https://mod.io/g/openxcom/m/ufo-alien-takeover!