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Author Topic: [Solved] ammo count on craft fixed weapons  (Read 977 times)

Offline Alex_D

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[Solved] ammo count on craft fixed weapons
« on: November 14, 2023, 11:47:47 am »
I was testing some mod (XCF), which includes having two laser beams built into a craft when it is manufactured. I have "remember reloading status" of crafts as option.
What I noticed is the craft weapons (laser beams) ammo count remains forever at zero until I manually turn the auto-reload off and on. Then it reloads as normal.

Has this weapons reload behavior for fixed weapons been reported? Any comments?

I assume this can be replicated by just adding fixed weapons to any standard craft.
« Last Edit: December 02, 2023, 12:25:07 pm by Meridian »

Offline Meridian

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Re: [Solved] ammo count on craft fixed weapons
« Reply #1 on: December 02, 2023, 12:25:26 pm »
Fixed.

Offline Alex_D

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Re: [Solved] ammo count on craft fixed weapons
« Reply #2 on: December 05, 2023, 08:13:42 pm »
Thank you!