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	<title>Comments for OpenXcom</title>
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	<link>http://openxcom.org</link>
	<description>Open-source clone of the original X-Com</description>
	<lastBuildDate>Wed, 22 May 2013 11:38:28 +0000</lastBuildDate>
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		<title>Comment on It&#8217;s finally here, version 0.9! by WhiteLightning</title>
		<link>http://openxcom.org/index.php/2013/05/its-finally-here-version-0-9/comment-page-2/#comment-1502</link>
		<dc:creator>WhiteLightning</dc:creator>
		<pubDate>Wed, 22 May 2013 11:38:28 +0000</pubDate>
		<guid isPermaLink="false">http://openxcom.org/?p=923#comment-1502</guid>
		<description><![CDATA[They should add some sort of Vs so 2 people can play agenst echother or more options,
like,

custom setting to mess around with.
How fast the aliens are how many time units Health points Stamina the Arresive ness or how sneaky they can be.]]></description>
		<content:encoded><![CDATA[<p>They should add some sort of Vs so 2 people can play agenst echother or more options,<br />
like,</p>
<p>custom setting to mess around with.<br />
How fast the aliens are how many time units Health points Stamina the Arresive ness or how sneaky they can be.</p>
]]></content:encoded>
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		<title>Comment on It&#8217;s finally here, version 0.9! by 2old2wastethismuch_____</title>
		<link>http://openxcom.org/index.php/2013/05/its-finally-here-version-0-9/comment-page-2/#comment-1498</link>
		<dc:creator>2old2wastethismuch_____</dc:creator>
		<pubDate>Wed, 22 May 2013 05:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://openxcom.org/?p=923#comment-1498</guid>
		<description><![CDATA[Thanks for this. Every few years I save the earth a few hundred times. I have one game that I refuse to end. (The end is a let down)Any plans to make the quick battle mode more adjustable? (PSI ability big on my list)]]></description>
		<content:encoded><![CDATA[<p>Thanks for this. Every few years I save the earth a few hundred times. I have one game that I refuse to end. (The end is a let down)Any plans to make the quick battle mode more adjustable? (PSI ability big on my list)</p>
]]></content:encoded>
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		<title>Comment on This one is going in the record book by pewpmaster powerstool</title>
		<link>http://openxcom.org/index.php/2013/05/this-one-is-going-in-the-record-book/comment-page-1/#comment-1495</link>
		<dc:creator>pewpmaster powerstool</dc:creator>
		<pubDate>Wed, 22 May 2013 00:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://openxcom.org/?p=1057#comment-1495</guid>
		<description><![CDATA[Well, if i cant even make it out of the skyrange then yeah, the AI is totally overpowered but I&#039;m still getting glitches, mostly on alien bases. It will spawn my guys in a room that doesn&#039;t connect to any other parts of the base so if I don&#039;t have blasterbombs yet you are stuck. nice.]]></description>
		<content:encoded><![CDATA[<p>Well, if i cant even make it out of the skyrange then yeah, the AI is totally overpowered but I&#8217;m still getting glitches, mostly on alien bases. It will spawn my guys in a room that doesn&#8217;t connect to any other parts of the base so if I don&#8217;t have blasterbombs yet you are stuck. nice.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on This one is going in the record book by zagibu</title>
		<link>http://openxcom.org/index.php/2013/05/this-one-is-going-in-the-record-book/comment-page-1/#comment-1488</link>
		<dc:creator>zagibu</dc:creator>
		<pubDate>Tue, 21 May 2013 13:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://openxcom.org/?p=1057#comment-1488</guid>
		<description><![CDATA[The difficulty is much higher than in the original, but the stability and small improvements make it worthwhile still.]]></description>
		<content:encoded><![CDATA[<p>The difficulty is much higher than in the original, but the stability and small improvements make it worthwhile still.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on This one is going in the record book by a</title>
		<link>http://openxcom.org/index.php/2013/05/this-one-is-going-in-the-record-book/comment-page-1/#comment-1486</link>
		<dc:creator>a</dc:creator>
		<pubDate>Mon, 20 May 2013 17:10:04 +0000</pubDate>
		<guid isPermaLink="false">http://openxcom.org/?p=1057#comment-1486</guid>
		<description><![CDATA[Nobody said original X-COM was easy. Just easier. There&#039;s a difference.]]></description>
		<content:encoded><![CDATA[<p>Nobody said original X-COM was easy. Just easier. There&#8217;s a difference.</p>
]]></content:encoded>
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