Author Topic: READ THIS before you post/download a mod  (Read 4911 times)

Offline Warboy1982

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READ THIS before you post/download a mod
« on: October 31, 2013, 10:15:08 am »
This section is for functional mods only. to be considered functional, the mod must meet or exceed the following criteria:

  • it must have a download available.
  • it must work for all intents and purposes. should it require testing, please tag it with [WIP] or [BETA].
  • it must not crash the game on startup.
  • screenshots should be considered necessary where applicable.

Please tag all posts in this thread appropriately, with square brackets and capital letters, to allow ease of searching in future.
« Last Edit: November 24, 2013, 03:41:17 am by SupSuper »

Offline SupSuper

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Re: READ THIS before you post/download a mod
« Reply #1 on: November 24, 2013, 03:40:13 am »
How to install mods:
  • You need v1.0 to try these mods, they will not work on older versions.
  • Check the thread/readme for any included instructions. If there are none, you probably just need to extract the contents to your OpenXcom Data Folder and then enable the mod in the Options > Mods screen.
« Last Edit: June 14, 2014, 05:08:16 am by SupSuper »

Offline Warboy1982

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Re: READ THIS before you post/download a mod
« Reply #2 on: October 18, 2014, 11:32:59 pm »
If your mod is in active development it MUST be tagged as such, or better, released in the experiments forum.
Remember this is the completed mods section, as such it should only be used for milestone releases, not nightly updates.
having a thread in both forums is fine, but releasing experimental and/or game-breaking material here is a big no-no.
« Last Edit: October 18, 2014, 11:36:11 pm by Warboy1982 »