OpenXcom  1.0
Open-source clone of the original X-Com
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Waypoint.h
1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_WAYPOINT_H
20 #define OPENXCOM_WAYPOINT_H
21 
22 #include "Target.h"
23 #include <string>
24 #include <yaml-cpp/yaml.h>
25 
26 namespace OpenXcom
27 {
28 
32 class Waypoint : public Target
33 {
34 private:
35  int _id;
36 public:
38  Waypoint();
40  ~Waypoint();
42  void load(const YAML::Node& node);
44  YAML::Node save() const;
46  YAML::Node saveId() const;
48  int getId() const;
50  void setId(int id);
52  std::wstring getName(Language *lang) const;
53 };
54 
55 }
56 
57 #endif
int getId() const
Gets the waypoint's ID.
Definition: Waypoint.cpp:77
Waypoint()
Creates a waypoint.
Definition: Waypoint.cpp:29
std::wstring getName(Language *lang) const
Gets the waypoint's name.
Definition: Waypoint.cpp:96
YAML::Node save() const
Saves the waypoint to YAML.
Definition: Waypoint.cpp:54
void setId(int id)
Sets the waypoint's ID.
Definition: Waypoint.cpp:86
void load(const YAML::Node &node)
Loads the waypoint from YAML.
Definition: Waypoint.cpp:44
Contains strings used throughout the game for localization.
Definition: Language.h:42
YAML::Node saveId() const
Saves the waypoint's ID to YAML.
Definition: Waypoint.cpp:65
~Waypoint()
Cleans up the waypoint.
Definition: Waypoint.cpp:36
Base class for targets on the globe with a set of radian coordinates.
Definition: Target.h:35
Represents a fixed waypoint on the world.
Definition: Waypoint.h:32